Wednesday, 13 December 2017

Creating a 3D Character...The Remake

Whilst rigging my character I came across some problems with my model that caused a few issues when rigging/weighting. Because of this, I have decided to give my character an update, as seen below.

The changes made were to the arms and the body/torso, not too drastic, but they have made the character less clunky and a bit more refined and sleek which will help with the rigging and skinning.



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