Showing posts with label environment design. Show all posts
Showing posts with label environment design. Show all posts

Tuesday, 12 December 2017

Building Zone 3000

As well as working on the rig for C-13, I have also been experimenting with lighting and texturing on one of the first shots in the animation. Below is a composite of Maya renders and photoshop editing which I put together as a reference for what I am hoping to achieve.





Using this as reference I moved into After Effects to give myself a better sense of how to go about editing the final animation. Below is the result which I'm very happy with, although, there are some things that I feel I will alter slightly in the final edit.




Monday, 20 November 2017

Environment and Colour Design


With this piece of work, my plan was to get a better sense of the scale and colour of the environment, my plan is for zone 3000 to be a maze of buildings surrounded by water. Below is a quick colour key of a specific scene in the animation. I wanted the ominous, reddish-pink glow of the island's holographic sign to always be present within most scenes to give a subtle hint towards the danger C-13 is facing. As opposed to previous concepts and colour designs I have decided to crank up the saturation to give the film a more garish look.